Interior Night is an indie studio working on their first PC and Console narrative game. Studio Page : Link |
Responsibilities and Achievements
Unity3D, C#, Windows Forms, Kusto, Playfab, FMOD
- Implementation of all Menu and UI systems.
- Implementation of the Localisation system.
- Implementation of the Telemetry system using Playfab, Kusto and Azure.
- Implementation of the Sound System using FMOD.
- Implementation of bespoke Unity Tools for the art, cinematics and design teams
- Implementation of External Tools for the shooting process and the production team.
- Researching and testing Motion Capture tools and softwares
Unity3D, C#, Windows Forms, Kusto, Playfab, FMOD